Niche hub
1,253 games carry the tag · 48 released in the last 12 months (vs 400 the year before) · median price $5.99
crowded. Crowded space: 48 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,515 units (middle half 759–6,059). Standing out is a visibility problem before a quality one — the adjacent combos show where supply thins out.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: About 71% fewer releases over a year — or a clearly rising median — would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
R.E.P.O.HadesBrotatoDeep Rock Galactic: SurvivorHoloCure - Save the Fans!BlazBlue Entropy EffectHalls of Torment20 Minutes Till Dawn
Aggregated over 36,560 stored reviews from 396 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 59% of the niche's 1,612,937 reviews; it takes 25 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| R.E.P.O. | 2025 | 426,381 | Overwhelmingly Positive |
| Hades | 2020 | 309,085 | Overwhelmingly Positive |
| Brotato | 2023 | 119,348 | Overwhelmingly Positive |
| Deep Rock Galactic: Survivor | 2025 | 48,368 | Very Positive |
| HoloCure - Save the Fans! | 2023 | 40,817 | Overwhelmingly Positive |
| BlazBlue Entropy Effect | 2024 | 36,674 | Very Positive |
| Halls of Torment | 2024 | 31,902 | Overwhelmingly Positive |
| 20 Minutes Till Dawn | 2023 | 29,162 | Very Positive |
| Sifu | 2023 | 28,958 | Very Positive |
| Soulstone Survivors | 2025 | 26,869 | Very Positive |
Combine Action Roguelike with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.