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Steam market intelligence

Megabonk

94% positive · 104,448 Steam reviews · released Sep 18, 2025 · by vedinad

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~3,963,802 (P10–P90: 1,585,521 – 8,720,364)

Gross revenue: ~$32,470,673 ($12,988,271 – $71,435,478)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 91% positive across 300 stored reviews. Action games with 100+ reviews typically sit around 84% (median of 3353 games).

Gameplay & mechanics94% positive · 17 mentions
“A fun game with addictive gameplay”Recommended · Steam review · Jul 2026 · 8 h played
Story & writing57% positive · 14 mentions
“My favorite roguelike game. It has really good optimization, the only time I had lags was in the final boss arena. The movement is fun, the game feels balanced (usually), and really cool characters”Recommended · Steam review · Jul 2026 · 22 h played
Content & longevity77% positive · 13 mentions
“this game is so fun, I feel like there is a lot of content to mess around with and a lot of diversity. I think the only problem is it gets a little bit repetitive after a while but thats it. totally worth 10 bucks. Also the soundtrack is…”Recommended · Steam review · Jul 2026 · 10 h played

300 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-player

Platform features

AchievementsFull controller supportSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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