Niche hub
369 games carry the tag · 16 released in the last 12 months (vs 117 the year before) · median price $8.99
balanced. Balanced space: 16 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,914 units (middle half 720–10,125). Games with a clear hook find their audience here without fighting a flood.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +19%) or a falling median would tip this toward Crowded. · confidence: high
The evidence — the niche's most-reviewed games
Path of Exile 2Diablo® IVTom Clancy’s The Division® 2Death Must DieBackpack BattlesA Game About Digging A Hole™WitchfireDeadzone: Rogue
Aggregated over 15,695 stored reviews from 335 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 64% of the niche's 599,168 reviews; it takes 12 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Path of Exile 2 | 2024 | 226,893 | Mostly Positive |
| Diablo® IV | 2023 | 79,123 | Mixed |
| Tom Clancy’s The Division® 2 | 2023 | 36,707 | Mostly Positive |
| Death Must Die | 2023 | 21,778 | Very Positive |
| Backpack Battles | 2025 | 20,746 | Very Positive |
| A Game About Digging A Hole™ | 2025 | 20,161 | Very Positive |
| Witchfire | 2024 | 17,959 | Very Positive |
| Deadzone: Rogue | 2025 | 16,736 | Very Positive |
| FlyKnight Enhanced Edition | 2025 | 11,774 | Overwhelmingly Positive |
| Rabbit and Steel | 2024 | 11,651 | Overwhelmingly Positive |
Combine Loot with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.