Niche hub
1,246 games carry the tag · 9 released in the last 12 months (vs 362 the year before) · median price $7.99
underserved. Underserved space: 9 releases in the last year, yet among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 2,315 units (middle half 911–8,646). Demand is outrunning supply — a well-made entry has room to land.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +11%) or a falling median would tip this toward Balanced. · confidence: high
The evidence — the niche's most-reviewed games
Black Myth: WukongMiSideThe Hungry Lamb: Traveling in the Late Ming DynastyThe Last of Us™ Part II RemasteredGod of War RagnarökLove Is All AroundThe Coffin of Andy and LeyleyAI LIMIT
Aggregated over 22,420 stored reviews from 363 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 65% of the niche's 2,332,083 reviews; it takes 18 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Black Myth: Wukong | 2024 | 1,212,910 | Overwhelmingly Positive |
| MiSide | 2024 | 142,819 | Overwhelmingly Positive |
| The Hungry Lamb: Traveling in the Late Ming Dynasty | 2024 | 60,149 | Very Positive |
| The Last of Us™ Part II Remastered | 2025 | 56,239 | Very Positive |
| God of War Ragnarök | 2024 | 50,543 | Very Positive |
| Love Is All Around | 2023 | 45,882 | Very Positive |
| The Coffin of Andy and Leyley | 2023 | 39,598 | Overwhelmingly Positive |
| AI LIMIT | 2025 | 37,141 | Very Positive |
| FINAL FANTASY VII REBIRTH | 2025 | 36,166 | Mostly Positive |
| Sultan's Game | 2025 | 35,287 | Very Positive |
Combine Drama with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.