Niche hub
401 games carry the tag · 10 released in the last 12 months (vs 119 the year before) · median price $7.99
balanced. Balanced space: 10 releases in the last year. Among the games here that reached 10+ reviews (most releases never do), the median sold an estimated 1,485 units (middle half 672–8,439). Games with a clear hook find their audience here without fighting a flood.
Unit medians are estimates, among games that reached 10+ reviews — most never do · how we estimate
What would change this: A wave of new releases (supply +50%) or a falling median would tip this toward Crowded. · confidence: high
The evidence — the niche's most-reviewed games
Marvel RivalsResident Evil 4Grand Theft Auto V EnhancedWarhammer 40,000: Space Marine 2The Last of Us™ Part II RemasteredTom Clancy's Ghost Recon® BreakpointTom Clancy’s The Division® 2The Forever Winter
Aggregated over 17,250 stored reviews from 383 games.
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
The top 5 games hold 79% of the niche's 1,539,748 reviews; it takes 6 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.
| Game | Released | Reviews | Steam says |
|---|---|---|---|
| Marvel Rivals | 2024 | 419,871 | Mostly Positive |
| Resident Evil 4 | 2023 | 280,257 | Overwhelmingly Positive |
| Grand Theft Auto V Enhanced | 2025 | 228,291 | Very Positive |
| Warhammer 40,000: Space Marine 2 | 2024 | 227,320 | Very Positive |
| The Last of Us™ Part II Remastered | 2025 | 56,239 | Very Positive |
| Tom Clancy's Ghost Recon® Breakpoint | 2023 | 48,408 | Mostly Positive |
| Tom Clancy’s The Division® 2 | 2023 | 36,707 | Mostly Positive |
| The Forever Winter | 2024 | 24,986 | Mixed |
| Red Dead Redemption | 2024 | 21,989 | Very Positive |
| Star Wars Outlaws | 2024 | 12,890 | Mostly Positive |
Combine Third-Person Shooter with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.
Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.