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Transhumanism games on Steam

43 games carry the tag · 0 released in the last 12 months (vs 10 the year before) · median price $11.99

The verdict

Not enough estimated games in this niche for an honest verdict yet — a median under the coverage floor would be a lie with confidence. The counted facts below stand on their own.

What players say across the niche — measured thumbs shares

Aggregated over 1,766 stored reviews from 41 games.

Story & writing86% positive · 913 mentions · 39 games
Visuals & audio88% positive · 752 mentions · 39 games
Gameplay & mechanics87% positive · 710 mentions · 39 games
Content & longevity85% positive · 405 mentions · 31 games
Price & value87% positive · 362 mentions · 27 games
Difficulty & balance85% positive · 236 mentions · 27 games
Performance & stability79% positive · 207 mentions · 29 games
Controls & UI81% positive · 197 mentions · 30 games
Multiplayer & community79% positive · 52 mentions · 11 games

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Attention concentration — counted shares, not an index

The top 5 games hold 82% of the niche's 18,260 reviews; it takes 5 games to reach 80%. Fewer games to 80% means a harder niche to be seen in.

Most-reviewed Transhumanism games

GameReleasedReviewsSteam says
Nobody Wants to Die 2024 7,523 Very Positive
Picayune Dreams 2023 4,667 Overwhelmingly Positive
Clone Drone in the Hyperdome 2024 1,095 Very Positive
Lightracer Spark 2023 1,020 Very Positive
Heat Death: Survival Train 2024 731 Mostly Positive
Cataclysm: Dark Days Ahead 2023 549 Very Positive
It Comes In Waves 2023 394 Very Positive
Ceiba 2023 276 Very Positive
The Banished Vault 2023 201 Mostly Positive
Apex Heroines 2024 136 Very Positive

Go deeper

Combine Transhumanism with other tags — and exclusions — in the segment workspace, or describe your concept and get this verdict on your exact combo.

Counts are measured (reviews, releases, prices); concentration is review-share, not an index; momentum is new-review pace between our own daily observations, computed across the segment's 400 most-reviewed games.