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Steam market intelligence

Creature Crafter

88% positive · 834 Steam reviews · released Dec 23, 2022 · by Daniel Lochner

God GameOpen WorldSandboxCharacter CustomizationCreature CollectorSimulationSurvivalMultiplayer

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~31,650 (P10–P90: 12,660 – 69,630)

Gross revenue: ~$207,364 ($82,946 – $456,202)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Multiplayer & community76% positive · 33 mentions
“Game has potential, but the community scares me. Also, I hate the train.”Recommended · Steam review · May 2025 · 13 h played
Gameplay & mechanics41% positive · 17 mentions
“What Creature Crafter Gets Right 1. Creativity at Its Heart At its core, Creature Crafter is all about imagination. You literally build creatures by manipulating their skeletons and attaching parts — each part affects stats and abilities…”Recommended · Steam review · Feb 2026 · 7 h played

296 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

Third-person

Setting

Fantasy

Structure

Open worldSandboxProcedural

How you play together

Single-playerMultiplayerMMOPvPCo-opOnline co-op

Platform features

AchievementsWorkshop

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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