Steam market intelligence
Time Flies
97% positive · 354 Steam reviews · released Jul 31, 2025 · by Playables
What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~11,682
(P10–P90: 4,673 – 25,700)
Gross revenue: ~$143,593
($57,440 – $315,899)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Visuals & audio95% positive · 20 mentions
“I was waiting for this 2-hour gameplay for 3 year and that was worth it. Well made game, very like the music, restrained and cozy style and vibe, shortfilm on 2nd level was breathtaking. Nothing extra, just 4 interesting levels. The ending…”Recommended · Steam review · Jul 2025 · 2 h played
Gameplay & mechanics89% positive · 19 mentions
“I was waiting for this 2-hour gameplay for 3 year and that was worth it. Well made game, very like the music, restrained and cozy style and vibe, shortfilm on 2nd level was breathtaking. Nothing extra, just 4 interesting levels. The ending…”Recommended · Steam review · Jul 2025 · 2 h played
Price & value88% positive · 17 mentions
“Yes, it's short. 60-90 minutes depending on how fast you figure out each of the four levels. Another 30-60 minutes to chase the achievements which I think is worth it. But the game is full of charm and personality. It's genuinely fun start…”Recommended · Steam review · Mar 2026 · 2 h played
215 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Game DNA — store facts, community tag votes, labeled AI inference
How you play together
Single-player
Platform features
AchievementsFull controller supportSteam Cloud
Business model
Buy to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.