What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~409k
(P10–P90: 164k – 901k)
Gross revenue: ~$3.4M
(P10–P90: $1.3M – $7.4M)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate
Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 2, 2026.
Player voice — measured shares of Steam thumbs, never a model
Last 90 days: 93% positive across 107 stored reviews. Action games with 100+ reviews typically sit around 84% (median of 3300 games).
Content & longevity92% positive · 87 mentions
“Games are our private arenas for rehearsing the eternal joke: we build fragile little gods out of pixels and luck, watch them ascend in glorious chaos, then die screaming in a corner because one slime rolled a critical. Tiny Rogues gets…”
Recommended · Steam review · May 2026 · 20 h played · Report / request removal
Gameplay & mechanics91% positive · 56 mentions
“Games are our private arenas for rehearsing the eternal joke: we build fragile little gods out of pixels and luck, watch them ascend in glorious chaos, then die screaming in a corner because one slime rolled a critical. Tiny Rogues gets…”
Recommended · Steam review · May 2026 · 20 h played · Report / request removal
Story & writing90% positive · 40 mentions
“Games are our private arenas for rehearsing the eternal joke: we build fragile little gods out of pixels and luck, watch them ascend in glorious chaos, then die screaming in a corner because one slime rolled a critical. Tiny Rogues gets…”
Recommended · Steam review · May 2026 · 20 h played · Report / request removal
Visuals & audio90% positive · 39 mentions
“Games are our private arenas for rehearsing the eternal joke: we build fragile little gods out of pixels and luck, watch them ascend in glorious chaos, then die screaming in a corner because one slime rolled a critical. Tiny Rogues gets…”
Recommended · Steam review · May 2026 · 20 h played · Report / request removal
Price & value93% positive · 30 mentions
“Having played both Hades, Deadcells, and all the other action roguelikes of lesser notoriety, I can say this is my favorite. The game oozes with passion, is constantly updated despite being led by a single person, and is simple where it…”
Recommended · Steam review · Jul 2026 · 101 h played · Report / request removal
Difficulty & balance93% positive · 27 mentions
“absolutely kickass roguelike. simple yet complex, and a lot of fun. not overly difficult but still very challenging on the higher cinder (difficulty) modifiers. I think one of the most impressive solo game dev projects in existence. 10/10”
Recommended · Steam review · Jun 2026 · 109 h played · Report / request removal
Controls & UI100% positive · 17 mentions
“Having played both Hades, Deadcells, and all the other action roguelikes of lesser notoriety, I can say this is my favorite. The game oozes with passion, is constantly updated despite being led by a single person, and is simple where it…”
Recommended · Steam review · Jul 2026 · 101 h played · Report / request removal
381 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.