Steam market intelligence
Dark Nights
92% positive · 428 Steam reviews · released Oct 31, 2022 · by Pinlin
What it likely sold — estimate, stated as a range on purpose
No estimate for this title — free-to-play games have no unit-sales model here. That's the honest answer, not a gap.
Player voice — measured shares of Steam thumbs, never a model
Story & writing89% positive · 140 mentions
“If you like option based Visual Novels with intriguing and mysterious storylines and well developed characters, or even just Otome games in general, this is one of the best I've played through, and I've played through my fair share…”Recommended · Steam review · Feb 2025 · 25 h played
Visuals & audio90% positive · 60 mentions
“If you like option based Visual Novels with intriguing and mysterious storylines and well developed characters, or even just Otome games in general, this is one of the best I've played through, and I've played through my fair share…”Recommended · Steam review · Feb 2025 · 25 h played
Price & value93% positive · 41 mentions
“quite literally one of my most favorite games. not only do they take account into AGES which a lot of otome games dont.... THE STORYLINE ahh I spent 10 hours straight on this game and completed all romantic so now I have to finish the…”Recommended · Steam review · Apr 2025 · 10 h played
Content & longevity89% positive · 18 mentions
“TL;DR for people wondering if this game is worth playing: If you enjoy paranormal stories with a carefully crafted world building, as well as a big diverse cast of interesting characters, YES PLAY IT! The full (passionate) review: I went…”Recommended · Steam review · May 2025 · 12 h played
216 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Game DNA — store facts, community tag votes, labeled AI inference
How you play together
Single-player
Platform features
Achievements
Business model
Free to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.