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Steam market intelligence

Is this Game Trying to Kill Me?

95% positive · 1,694 Steam reviews · released Nov 12, 2024 · by Stately Snail

AdventureHorrorEscape RoomPuzzleFirst-PersonDarkMysteryPsychological Horror

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~55.9k (P10–P90: 22.4k – 123k)

Gross revenue: ~$687k (P10–P90: $275k – $1.5M)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate

Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 1, 2026.

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 97% positive across 32 stored reviews. Action games with 100+ reviews typically sit around 84% (median of 3300 games).

Story & writing92% positive · 64 mentions
“It's less of a "haunted game" and more of an Escape Room with a game in it. Or maybe an Escape Corridor: a long, linear string of Escape Room style puzzles. Pretty much everything is a clue or somehow related to progressing: this means no…”Recommended · Steam review · Oct 2025 · 4 h played · Report / request removal
Gameplay & mechanics93% positive · 55 mentions
“This is a pretty simple and short game, but I really enjoyed it. It has all the components of an epic game just shrunk down: a setting that you will thoroughly explore, puzzles, boss "fights," and even meta puzzles and secret endings. The…”Recommended · Steam review · Jul 2025 · 4 h played · Report / request removal
Price & value93% positive · 54 mentions
“A little pricey for the amount of content. But such a fun and awesome escape room game. I'd say its worth it.”Recommended · Steam review · Jul 2025 · 6 h played · Report / request removal
Visuals & audio94% positive · 51 mentions
“I jumped to this game thinking it would try to be Inscryption because of the style. It doesn't. This game is just a cool escape room, probably one of the coolest we have in videogame form. The puzles are interesting and force you to…”Recommended · Steam review · Dec 2025 · 3 h played · Report / request removal
Content & longevity96% positive · 28 mentions
“A little pricey for the amount of content. But such a fun and awesome escape room game. I'd say its worth it.”Recommended · Steam review · Jul 2025 · 6 h played · Report / request removal
Difficulty & balance96% positive · 25 mentions
“It's less of a "haunted game" and more of an Escape Room with a game in it. Or maybe an Escape Corridor: a long, linear string of Escape Room style puzzles. Pretty much everything is a clue or somehow related to progressing: this means no…”Recommended · Steam review · Oct 2025 · 4 h played · Report / request removal
Performance & stability92% positive · 12 mentions
“This game is wonderful! I missed Inscryption-style games, and this one fills that void! The entire setting, puzzles, challenges, and strange things that happen mid-game are all very well done. Even though I struggled at the end of the boss…”Recommended · Steam review · Jul 2025 · 3 h played · Report / request removal

324 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

First-person

Art style

Pixel art

Setting

Fantasy

Structure

Branching choices

Mood & themes

HorrorDarkAtmospheric

How you play together

Single-player

Platform features

AchievementsFull controller supportSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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