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Steam market intelligence

Tomboy: Love in Hot Forge

87% positive · 361 Steam reviews · released Feb 29, 2024 · by Zylyx

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~16,083 (P10–P90: 6,433 – 35,383)

Gross revenue: ~$52,620 ($21,047 – $115,766)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Story & writing84% positive · 45 mentions
“Being a man who has a lot of sex at all times, I can say that this game is 100% similar to having sex with a woman, as I always do. Obviously this game did not make me horny. I'm not gay, I have plenty of sex with real women to spend 15…”Recommended · Steam review · Mar 2025 · 0 h played
Visuals & audio89% positive · 27 mentions
“Do I recommend the game? Yes Do I like the game? Yes The Steam Tags The Steam Tags are wrong! This is not an immersive sim. It is a Kinetic Novel. This is not an RPG game. It could be considered a Visual Novel, though it is closer to a…”Recommended · Steam review · Feb 2025 · 5 h played
Price & value85% positive · 26 mentions
“Fun game decent story and the artwork was ok. maybe get on sale cause it is a 30 min game.”Recommended · Steam review · May 2025 · 0 h played

98 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-player

Platform features

AchievementsTrading cardsSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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