Steam market intelligence
School 666
83% positive · 666 Steam reviews · released Jun 11, 2025 · by Lokin
What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~25,275
(P10–P90: 10,110 – 55,605)
Gross revenue: ~$207,048
($82,819 – $455,505)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Multiplayer & community97% positive · 39 mentions
“It doesn’t lean too much into horror, but as a co-op game, it’s genuinely fun. I found it a lot more enjoyable than Hospital 666, with decently more content. We've been waiting for this game a damn long time and it happened to come out…”Recommended · Steam review · Jun 2025 · 3 h played
Content & longevity75% positive · 16 mentions
“It doesn’t lean too much into horror, but as a co-op game, it’s genuinely fun. I found it a lot more enjoyable than Hospital 666, with decently more content. We've been waiting for this game a damn long time and it happened to come out…”Recommended · Steam review · Jun 2025 · 3 h played
Gameplay & mechanics88% positive · 16 mentions
“I played Hospital 666 and was so impressed I immediately purchased School 666 and played it asap. I was not disappointed by my choice. School 666 follows the Hospital 666 template whilst bringing in even more wacky, weird, innovative and…”Recommended · Steam review · Oct 2025 · 13 h played
240 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Game DNA — store facts, community tag votes, labeled AI inference
How you play together
Single-playerMultiplayerCo-opOnline co-op
Platform features
AchievementsSteam Cloud
Business model
Buy to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.