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Steam market intelligence

School 666

83% positive · 666 Steam reviews · released Jun 11, 2025 · by Lokin

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~25,275 (P10–P90: 10,110 – 55,605)

Gross revenue: ~$207,048 ($82,819 – $455,505)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Multiplayer & community97% positive · 39 mentions
“It doesn’t lean too much into horror, but as a co-op game, it’s genuinely fun. I found it a lot more enjoyable than Hospital 666, with decently more content. We've been waiting for this game a damn long time and it happened to come out…”Recommended · Steam review · Jun 2025 · 3 h played
Content & longevity75% positive · 16 mentions
“It doesn’t lean too much into horror, but as a co-op game, it’s genuinely fun. I found it a lot more enjoyable than Hospital 666, with decently more content. We've been waiting for this game a damn long time and it happened to come out…”Recommended · Steam review · Jun 2025 · 3 h played
Gameplay & mechanics88% positive · 16 mentions
“I played Hospital 666 and was so impressed I immediately purchased School 666 and played it asap. I was not disappointed by my choice. School 666 follows the Hospital 666 template whilst bringing in even more wacky, weird, innovative and…”Recommended · Steam review · Oct 2025 · 13 h played

240 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-playerMultiplayerCo-opOnline co-op

Platform features

AchievementsSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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