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Steam market intelligence

Machinika: Atlas

77% positive · 588 Steam reviews · released Sep 17, 2024 · by Littlefield Studio

CasualPuzzleAdventurePoint & ClickHidden ObjectSci-fiFirst-PersonMystery

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~19,404 (P10–P90: 7,762 – 42,689)

Gross revenue: ~$190,776 ($76,314 – $419,710)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Story & writing74% positive · 81 mentions
“Worth it if you liked the plot of the first game, but definitely not a good deal for the puzzles alone. They messed up by adding free movement which added nothing meaningful, instead of sticking with fixed perspectives/point-n-click like…”Recommended · Steam review · Jun 2025 · 7 h played
Performance & stability59% positive · 64 mentions
“The sequel to machinika museum. Quite polished, similar to The Room series. I like how you really get the fish-out-of-water feeling. It's just a bit too easy. I do like puzzle games where you don't need to search for a walkthrough or sit…”Recommended · Steam review · Mar 2025 · 4 h played
Visuals & audio69% positive · 59 mentions
“Worth it if you liked the plot of the first game, but definitely not a good deal for the puzzles alone. They messed up by adding free movement which added nothing meaningful, instead of sticking with fixed perspectives/point-n-click like…”Recommended · Steam review · Jun 2025 · 7 h played
Price & value58% positive · 36 mentions
“Worth it if you liked the plot of the first game, but definitely not a good deal for the puzzles alone. They messed up by adding free movement which added nothing meaningful, instead of sticking with fixed perspectives/point-n-click like…”Recommended · Steam review · Jun 2025 · 7 h played
Gameplay & mechanics80% positive · 35 mentions
“Worth it if you liked the plot of the first game, but definitely not a good deal for the puzzles alone. They messed up by adding free movement which added nothing meaningful, instead of sticking with fixed perspectives/point-n-click like…”Recommended · Steam review · Jun 2025 · 7 h played
Controls & UI56% positive · 25 mentions
“I don't review many games, but the negative reviews on this one made me want to jump in here to defend this game as well as the prequel. While it is true that there isn't always a ton of context to the puzzles, the people here saying that…”Recommended · Steam review · Jan 2026 · 8 h played
Content & longevity61% positive · 23 mentions
“I don't review many games, but the negative reviews on this one made me want to jump in here to defend this game as well as the prequel. While it is true that there isn't always a ton of context to the puzzles, the people here saying that…”Recommended · Steam review · Jan 2026 · 8 h played
Difficulty & balance78% positive · 18 mentions
“The sequel to machinika museum. Quite polished, similar to The Room series. I like how you really get the fish-out-of-water feeling. It's just a bit too easy. I do like puzzle games where you don't need to search for a walkthrough or sit…”Recommended · Steam review · Mar 2025 · 4 h played

234 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

First-person

Technology

3D

Art style

Realistic

Setting

Sci-fiSpace

Structure

Linear

Mood & themes

Atmospheric

How you play together

Single-player

Platform features

AchievementsPartial controller support

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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