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Steam market intelligence

Extreme Climbing

93% positive · 312 Steam reviews · released Jun 5, 2024 · by HFRK

CasualSportsAdventureSimulationAction-Adventuree-sportsAction Roguelike3D

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~11,840 (P10–P90: 4,736 – 26,048)

Gross revenue: ~$77,573 ($31,029 – $170,661)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Game DNA — store facts, community tag votes, labeled AI inference

Technology

3D

How you play together

Single-playerMultiplayerMMOPvPCo-opOnline co-op

Platform features

VR support

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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