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Steam market intelligence

Pick Me Pick Me

64% positive · 515 Steam reviews · released May 28, 2025 · by Optillusion

What it likely sold — estimate, stated as a range on purpose

No estimate for this title — free-to-play games have no unit-sales model here. That's the honest answer, not a gap.

Player voice — measured shares of Steam thumbs, never a model

Story & writing70% positive · 33 mentions
“THIS IS ART OF PIECE.Seriously 100\10 Best with friends I wish it woud have more characters from workshop and gain more tickets everyday, and gain translations on other languages.For starting game it really look awesome. Yea it may be…”Recommended · Steam review · Jul 2025 · 1 h played
Multiplayer & community60% positive · 30 mentions
“It's an interesting take on the AI NPC craze, but compared to other games that are similar, this one kind of falls apart almost immediately. This game relies on you having friends for the most part and if the people who use chatbots had…”Recommended · Steam review · Nov 2025 · 1 h played
Price & value37% positive · 27 mentions
“Regarding some of the negative reviews: - Running large language models (LLMs) isn't free—there are real server and compute costs involved, which is why Pick Me Pick Me uses a pricing model based on subscriptions or tokens. - Due to the…”Recommended · Steam review · May 2025 · 2 h played
Gameplay & mechanics69% positive · 16 mentions
“cool concept but gameplay is mid, and the bots all have the same personalitys”Recommended · Steam review · Nov 2025 · 1 h played

196 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

MultiplayerPvP

Business model

In-app purchasesFree to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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