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Dungeon Antiqua

91% positive · 379 Steam reviews · released Oct 9, 2024 · by Shiromofu Factory

RPGJRPGDungeon CrawlerHack and Slash2DPixel Graphics1980sIndie

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~14,383 (P10–P90: 5,753 – 31,643)

Gross revenue: ~$82,440 ($32,975 – $181,371)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Visuals & audio88% positive · 42 mentions
“I played Wizardry I on the Apple II in the late 1980s, but never finished it. Recently I finished the modern remake using the modern settings that make it significantly less grindy (though still quite grindy). After that, I felt I needed…”Recommended · Steam review · Dec 2025 · 79 h played
Gameplay & mechanics89% positive · 35 mentions
“Fun little Wizardry x Final Fantasy hybrid dungeon crawl. From the former there is creation of individual party members, town with shop, tavern and church, from the latter is the general gameplay, music and graphics. Not much story here…”Recommended · Steam review · Jun 2025 · 13 h played
Content & longevity90% positive · 30 mentions
“I played Wizardry I on the Apple II in the late 1980s, but never finished it. Recently I finished the modern remake using the modern settings that make it significantly less grindy (though still quite grindy). After that, I felt I needed…”Recommended · Steam review · Dec 2025 · 79 h played
Difficulty & balance100% positive · 25 mentions
“I played Wizardry I on the Apple II in the late 1980s, but never finished it. Recently I finished the modern remake using the modern settings that make it significantly less grindy (though still quite grindy). After that, I felt I needed…”Recommended · Steam review · Dec 2025 · 79 h played
Story & writing92% positive · 24 mentions
“I played Wizardry I on the Apple II in the late 1980s, but never finished it. Recently I finished the modern remake using the modern settings that make it significantly less grindy (though still quite grindy). After that, I felt I needed…”Recommended · Steam review · Dec 2025 · 79 h played
Price & value91% positive · 22 mentions
“I played Wizardry I on the Apple II in the late 1980s, but never finished it. Recently I finished the modern remake using the modern settings that make it significantly less grindy (though still quite grindy). After that, I felt I needed…”Recommended · Steam review · Dec 2025 · 79 h played
Controls & UI77% positive · 13 mentions
“I played Wizardry I on the Apple II in the late 1980s, but never finished it. Recently I finished the modern remake using the modern settings that make it significantly less grindy (though still quite grindy). After that, I felt I needed…”Recommended · Steam review · Dec 2025 · 79 h played

145 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Technology

2D

Art style

Pixel art

Structure

Procedural

How you play together

Single-player

Platform features

Full controller support

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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