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Cursed Companions

80% positive · 461 Steam reviews · released Jul 9, 2026 · by Crimson Forge Studios

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~17.5k (P10–P90: 7k – 38.5k)

Gross revenue: ~$129k (P10–P90: $51.6k – $284k)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate

Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 1, 2026.

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 66% positive across 47 stored reviews. Action games with 100+ reviews typically sit around 84% (median of 3300 games).

Multiplayer & community82% positive · 73 mentions
“160+ hours played I honestly think Cursed Companions is one of the most underrated co-op games out there. The game is built around communication. You defeat monsters by speaking the correct phrases, everyone gets cursed words they must…”Recommended · Steam review · Jul 2026 · 161 h played · Report / request removal
Performance & stability49% positive · 53 mentions
“160+ hours played I honestly think Cursed Companions is one of the most underrated co-op games out there. The game is built around communication. You defeat monsters by speaking the correct phrases, everyone gets cursed words they must…”Recommended · Steam review · Jul 2026 · 161 h played · Report / request removal
Gameplay & mechanics73% positive · 37 mentions
“160+ hours played I honestly think Cursed Companions is one of the most underrated co-op games out there. The game is built around communication. You defeat monsters by speaking the correct phrases, everyone gets cursed words they must…”Recommended · Steam review · Jul 2026 · 161 h played · Report / request removal
Content & longevity72% positive · 36 mentions
“160+ hours played I honestly think Cursed Companions is one of the most underrated co-op games out there. The game is built around communication. You defeat monsters by speaking the correct phrases, everyone gets cursed words they must…”Recommended · Steam review · Jul 2026 · 161 h played · Report / request removal
Price & value57% positive · 21 mentions
“160+ hours played I honestly think Cursed Companions is one of the most underrated co-op games out there. The game is built around communication. You defeat monsters by speaking the correct phrases, everyone gets cursed words they must…”Recommended · Steam review · Jul 2026 · 161 h played · Report / request removal
Visuals & audio38% positive · 16 mentions
“I played this for the first time on stream tonight. Right away, I was already fighting issues with the game, OBS, and Warudo running. The game kept making my entire system crash twice. I have done this in the past with multiple steam…”Recommended · Steam review · Feb 2026 · 5 h played · Report / request removal
Difficulty & balance57% positive · 14 mentions
“The challenges of this game are perfectly balanced by the amount of joy you get from it. I have never laughed so much in a Co-Op game. We could barely speak, because we were laughing so hard. I cannot recommend this game enough. Cursed…”Recommended · Steam review · Nov 2025 · 4 h played · Report / request removal

331 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-playerMultiplayerCo-opOnline co-op

Platform features

Achievements

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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