Steam market intelligence
Getting Inside: Hentai Story
88% positive · 330 Steam reviews · released Aug 15, 2025 · by 4ny Studio
What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~12,524
(P10–P90: 5,010 – 27,553)
Gross revenue: ~$82,055
($32,825 – $180,522)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Story & writing91% positive · 45 mentions
“Concise Game Reviews: Getting Inside: Hentai Story (Scroll down for the longer version) Game Value: ✅ Recommended for players who enjoy erotic visual novels where devilishly seductive beauties aren’t shy about crawling into your zipper and…”Recommended · Steam review · Oct 2025 · 4 h played
Visuals & audio89% positive · 27 mentions
“Concise Game Reviews: Getting Inside: Hentai Story (Scroll down for the longer version) Game Value: ✅ Recommended for players who enjoy erotic visual novels where devilishly seductive beauties aren’t shy about crawling into your zipper and…”Recommended · Steam review · Oct 2025 · 4 h played
Price & value72% positive · 18 mentions
“Concise Game Reviews: Getting Inside: Hentai Story (Scroll down for the longer version) Game Value: ✅ Recommended for players who enjoy erotic visual novels where devilishly seductive beauties aren’t shy about crawling into your zipper and…”Recommended · Steam review · Oct 2025 · 4 h played
Content & longevity94% positive · 16 mentions
“Concise Game Reviews: Getting Inside: Hentai Story (Scroll down for the longer version) Game Value: ✅ Recommended for players who enjoy erotic visual novels where devilishly seductive beauties aren’t shy about crawling into your zipper and…”Recommended · Steam review · Oct 2025 · 4 h played
105 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Game DNA — store facts, community tag votes, labeled AI inference
How you play together
Single-player
Platform features
AchievementsTrading cards
Business model
Buy to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.