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Steam market intelligence

Cargo Simulator

72% positive · 327 Steam reviews · released Sep 30, 2025 · by Sincapp Games

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~10,791 (P10–P90: 4,316 – 23,740)

Gross revenue: ~$106,095 ($42,434 – $233,407)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Performance & stability41% positive · 27 mentions
“This game has huge potential. Even now it's very good. Positives: Satisfying and repeatable packaging mechanics. Enough content to keep you busy for hours. Smooth driving mechanics during deliveries. Good sense of progression Stable…”Recommended · Steam review · Oct 2025 · 3 h played
Content & longevity74% positive · 19 mentions
“Haha it's me, UPS. I knocked on your door but you weren't in, so I ran away with your parcel after taking a picture. You didn't get it? I definitely left it ;). It's got it's negatives of course, but I'm actually enjoying it. Having my own…”Recommended · Steam review · Jan 2026 · 18 h played
Gameplay & mechanics73% positive · 15 mentions
“I recently got my first “high-end” PC, so I started browsing steam. I felt like a kid in a candystore. I was looking for a game which I could play when my friends were not online. I started playing this game while my friends were having…”Recommended · Steam review · Dec 2025 · 17 h played
Price & value50% positive · 14 mentions
“Honestly this game is so good, worth the wait. It really scratches a certain itch when it comes to simulators and I'm so glad I have this one to my library! Looking forward to future updates and where this game will go because it is…”Recommended · Steam review · Oct 2025 · 2 h played

84 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-player

Business model

Buy to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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