Steam market intelligence
Who's at the door?
90% positive · 1,604 Steam reviews · released Jul 18, 2025 · by SKONEC Entertainment
What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~71,458
(P10–P90: 28,583 – 157,208)
Gross revenue: ~$292,392
($116,956 – $643,264)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Story & writing88% positive · 67 mentions
“I'm enjoying this fun little anomaly hunt game. I wouldn't say it was scary but I've enjoyed finding out about the characters and discovering the various types of hallucinations. It only took two and a half hours to complete the story so…”Recommended · Steam review · Oct 2025 · 4 h played
Price & value91% positive · 32 mentions
“I'm enjoying this fun little anomaly hunt game. I wouldn't say it was scary but I've enjoyed finding out about the characters and discovering the various types of hallucinations. It only took two and a half hours to complete the story so…”Recommended · Steam review · Oct 2025 · 4 h played
Content & longevity83% positive · 24 mentions
“game is too short but its an anomaly game doesnt disappointing for 3 dollars 7/10”Recommended · Steam review · Sep 2025 · 2 h played
Gameplay & mechanics95% positive · 22 mentions
“Very fun anomaly or "spot the difference" game. Story was a bit corny, but I can't complain for the price. Good atmosphere, decent scares, good mix of unsettling scenes and flat-out jump scares. Over 60 anomalies to detect, so it has…”Recommended · Steam review · Sep 2025 · 3 h played
Visuals & audio100% positive · 18 mentions
“Very fun anomaly or "spot the difference" game. Story was a bit corny, but I can't complain for the price. Good atmosphere, decent scares, good mix of unsettling scenes and flat-out jump scares. Over 60 anomalies to detect, so it has…”Recommended · Steam review · Sep 2025 · 3 h played
300 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Game DNA — store facts, community tag votes, labeled AI inference
Business model
Buy to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.