Steam market intelligence
Scritchy Scratchy
94% positive · 12,879 Steam reviews · released Mar 18, 2026 · by Lunch Money Games
What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~488,758
(P10–P90: 195,503 – 1,075,268)
Gross revenue: ~$2,801,463
($1,120,584 – $6,163,221)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Last 90 days: 98% positive across 300 stored reviews. Casual games with 100+ reviews typically sit around 86% (median of 4097 games).
Content & longevity96% positive · 26 mentions
“not bad, cool idea, fun to play with a decent grind and prestige rewards. normally dont like the speed run trophies but i finished it pretty easy so not too bad, everything else comes along with game progression.”Recommended · Steam review · Jul 2026 · 29 h played
Gameplay & mechanics94% positive · 17 mentions
“not bad, cool idea, fun to play with a decent grind and prestige rewards. normally dont like the speed run trophies but i finished it pretty easy so not too bad, everything else comes along with game progression.”Recommended · Steam review · Jul 2026 · 29 h played
Price & value86% positive · 14 mentions
“I really got a lot of enjoyment from this game. It really makes me happy to see more games that are compatible with mac laptops. The only ones I've found so far are this, Borderlands 2 (peak) and Parking Garage Rally circuit. This game was…”Recommended · Steam review · Jul 2026 · 23 h played
Story & writing100% positive · 12 mentions
“A very fun, active incremental game. 100%ing the game can get a bit tedious, but the first few runs and the bits and pieces of the narrative justified it for me. If I could play this game for the first time again or have GTA IV come out…”Recommended · Steam review · Jul 2026 · 22 h played
300 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Game DNA — store facts, community tag votes, labeled AI inference
Business model
Buy to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.