Steam market intelligence
I Am Sakuya: Touhou FPS Game
91% positive · 747 Steam reviews · released Sep 13, 2022 · by Sigyaad Team
FPSActionFirst-PersonShooterBullet HellFemale ProtagonistRetroAnime
What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~28.3k
(P10–P90: 11.3k – 62.4k)
Gross revenue: ~$186k
(P10–P90: $74.3k – $409k)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate
Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 1, 2026.
Player voice — measured shares of Steam thumbs, never a model
Price & value83% positive · 58 mentions
“❖ Such a great touhou version of Doom. ❖ Playing as Sakuya felt refreshing and awesome. ❖ Dealing with a masses amount of enemies was challenging at first, until you start knowing what to do in each encounter. ❖ The soundtracks in 16 bits…”
Recommended · Steam review · Apr 2025 · 3 h played · Report / request removal
Gameplay & mechanics70% positive · 53 mentions
“❖ Such a great touhou version of Doom. ❖ Playing as Sakuya felt refreshing and awesome. ❖ Dealing with a masses amount of enemies was challenging at first, until you start knowing what to do in each encounter. ❖ The soundtracks in 16 bits…”
Recommended · Steam review · Apr 2025 · 3 h played · Report / request removal
Performance & stability82% positive · 34 mentions
“❖ Such a great touhou version of Doom. ❖ Playing as Sakuya felt refreshing and awesome. ❖ Dealing with a masses amount of enemies was challenging at first, until you start knowing what to do in each encounter. ❖ The soundtracks in 16 bits…”
Recommended · Steam review · Apr 2025 · 3 h played · Report / request removal
Visuals & audio68% positive · 34 mentions
“I Am Sakuya: Touhou FPS Game is an ambitious and unconventional reinterpretation of the Touhou universe, attempting to translate a series known for dense 2D bullet-hell patterns into a first-person shooter format. Developed by the Sigyaad…”
Recommended · Steam review · Jan 2026 · 11 h played · Report / request removal
Content & longevity77% positive · 31 mentions
“❖ Such a great touhou version of Doom. ❖ Playing as Sakuya felt refreshing and awesome. ❖ Dealing with a masses amount of enemies was challenging at first, until you start knowing what to do in each encounter. ❖ The soundtracks in 16 bits…”
Recommended · Steam review · Apr 2025 · 3 h played · Report / request removal
Story & writing68% positive · 31 mentions
“❖ Such a great touhou version of Doom. ❖ Playing as Sakuya felt refreshing and awesome. ❖ Dealing with a masses amount of enemies was challenging at first, until you start knowing what to do in each encounter. ❖ The soundtracks in 16 bits…”
Recommended · Steam review · Apr 2025 · 3 h played · Report / request removal
Difficulty & balance70% positive · 27 mentions
“I Am Sakuya: Touhou FPS Game is an ambitious and unconventional reinterpretation of the Touhou universe, attempting to translate a series known for dense 2D bullet-hell patterns into a first-person shooter format. Developed by the Sigyaad…”
Recommended · Steam review · Jan 2026 · 11 h played · Report / request removal
305 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology
Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.
Game DNA — store facts, community tag votes, labeled AI inference
Perspective
First-person
Technology
2D
Art style
AnimePixel art
Mood & themes
CuteAtmospheric
How you play together
Single-player
Platform features
Trading cardsWorkshopPartial controller support
Business model
Buy to play
Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.