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Steam market intelligence

Love challenge

78% positive · 331 Steam reviews · released Jan 15, 2024 · by 雪山雞白郎, SnowGBL

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~10,923 (P10–P90: 4,369 – 24,031)

Gross revenue: ~$116,350 ($46,538 – $255,973)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Story & writing81% positive · 21 mentions
“It's alright, a little pricey for the content though. A 30 minute story in which you can choose one of the three available girls for each playthough, so at least an hour and a half if you play all of them once. Multiple times more to get…”Recommended · Steam review · Feb 2025 · 3 h played
Visuals & audio75% positive · 12 mentions
“Love Challenge feels like a natural companion to The Wife Next Door, and in many ways it reaches the same level of quality. The main story is on the shorter side and plays more like an adult visual novel, without free‑roaming. However, the…”Recommended · Steam review · May 2026 · 2 h played

41 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-player

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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