What it likely sold — estimate, stated as a range on purpose
Lifetime units: ~87,252
(P10–P90: 34,901 – 191,954)
Gross revenue: ~$857,844
($343,140 – $1,887,253)
Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate
Player voice — measured shares of Steam thumbs, never a model
Last 90 days: 82% positive across 195 stored reviews. Simulation games with 100+ reviews typically sit around 83% (median of 3090 games).
Performance & stability74% positive · 72 mentions
“Yeah it feels like a truly unfinished game. Don't get me wrong, it totally has potential, but a lot of things feel left out. For example there is no current use for hospital. It's much more eye soring, than rooftop or a bunker. Hospital…”Recommended · Steam review · May 2026 · 15 h played
Content & longevity77% positive · 56 mentions
“I spent about 7 hours finishing the game as it is right now, and it has left me wanting more. Once you beat the final boss, it gets pretty repetitive, you’re basically just running your shop and mowing down endless zombies. Some people…”Recommended · Steam review · Apr 2026 · 7 h played
Price & value82% positive · 45 mentions
“After watchign CaseOh play it and struggle with it, I wanted to see if it was really that tough on Default. Nah. He just ignored what the game tells you. Default is an active experience, but if you actually pay attention, you swim in items…”Recommended · Steam review · May 2026 · 2 h played
Gameplay & mechanics60% positive · 35 mentions
“The Walking Trade ended up being way deeper and more immersive than I expected. At first it feels like a chill apocalypse shop simulator, but the further you get, the more the game starts layering in survival pressure, raids, scavenging…”Recommended · Steam review · May 2026 · 1 h played
Controls & UI63% positive · 24 mentions
“This game is close to being great. a few things that I'd like to see changed/adjusted to get it to great: CRAFTING the crafting bench becomes a gigantic mess when you get the perk that makes crafts cost less. the game still draws all the…”Recommended · Steam review · May 2026 · 15 h played
Difficulty & balance75% positive · 20 mentions
“Overall decent shop simulator, but it has problems. It's almost too easy, and while there are difficulty sliders, that's more of a bandaid fix to a broken economy. Cleaner employees are also mad frustrating. They will only pick up stuff on…”Recommended · Steam review · Jun 2026 · 10 h played
Story & writing53% positive · 19 mentions
“Bugs: When placing items, the pallet feels "transparent." If there's another pallet behind it, items fly into the distant one. I have to look at the floor to place items on a shelf. NPCs get stuck in decor items placed along the walls…”Recommended · Steam review · May 2026 · 134 h played
298 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology