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Gacha Capsule Shop Simulator - Akihabara

81% positive · 333 Steam reviews · released Jun 8, 2026 · by UGC90

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~10,989 (P10–P90: 4,396 – 24,176)

Gross revenue: ~$111,736 ($44,699 – $245,822)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 94% positive across 109 stored reviews. Casual games with 100+ reviews typically sit around 86% (median of 4097 games).

Content & longevity97% positive · 30 mentions
“I'm gonna preface this with i am autistic. I love this game already. If you wanted trading card shop simulator, but gachas machines. This is it. Mechanics are different enough that its unique and worth it. The different machines will give…”Recommended · Steam review · Jun 2026 · 8 h played
Performance & stability83% positive · 18 mentions
“(=^・ω・^=) *gacha noises* ⬇️ You got: SUPER ULTRA MEGA RARE FIGURINE I played the demo and couldn't wait for the full game to release. They really polished it! It looks so good. These are quality devs. They seem to actually listen to the…”Recommended · Steam review · Jun 2026 · 1 h played
Gameplay & mechanics94% positive · 17 mentions
“I'm gonna preface this with i am autistic. I love this game already. If you wanted trading card shop simulator, but gachas machines. This is it. Mechanics are different enough that its unique and worth it. The different machines will give…”Recommended · Steam review · Jun 2026 · 8 h played
Price & value88% positive · 16 mentions
“I'm gonna preface this with i am autistic. I love this game already. If you wanted trading card shop simulator, but gachas machines. This is it. Mechanics are different enough that its unique and worth it. The different machines will give…”Recommended · Steam review · Jun 2026 · 8 h played

109 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Business model

Buy to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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