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Bloodthief

96% positive · 1,092 Steam reviews · released Sep 22, 2025 · by Blargis

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~36k (P10–P90: 14.4k – 79.3k)

Gross revenue: ~$591k (P10–P90: $236k – $1.3M)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band approximates where about 8 in 10 comparable games land in published studies; some sit outside it. Our own hit rate goes on the accuracy ledger once measured. How we estimate

Estimates are statistical inferences from public data. They are not sourced from Valve or the developer and may deviate materially from actual results. Do not rely on them for investment or contractual decisions. As of Oct 1, 2026.

Player voice — measured shares of Steam thumbs, never a model

Last 90 days: 87% positive across 69 stored reviews. Action games with 100+ reviews typically sit around 84% (median of 3300 games).

Gameplay & mechanics86% positive · 83 mentions
“In Bloodthief you get a similar core loop to Neon White: speedrunning short levels to improve your time. It is a first person movement platformer where you have no guns and instead fight up close with a blade, a bit like Ghostrunner. The…”Recommended · Steam review · Feb 2026 · 45 h played · Report / request removal
Content & longevity81% positive · 36 mentions
“In Bloodthief you get a similar core loop to Neon White: speedrunning short levels to improve your time. It is a first person movement platformer where you have no guns and instead fight up close with a blade, a bit like Ghostrunner. The…”Recommended · Steam review · Feb 2026 · 45 h played · Report / request removal
Visuals & audio87% positive · 30 mentions
“In Bloodthief you get a similar core loop to Neon White: speedrunning short levels to improve your time. It is a first person movement platformer where you have no guns and instead fight up close with a blade, a bit like Ghostrunner. The…”Recommended · Steam review · Feb 2026 · 45 h played · Report / request removal
Price & value74% positive · 19 mentions
“This game is very good, but not my cup of tea, the first few levels are incredible speedruning levels, but as you move on many of the levels become more combat focused. Personally I don't love the combat in this game, so I kinda stopped…”Recommended · Steam review · Dec 2025 · 3 h played · Report / request removal
Performance & stability84% positive · 19 mentions
“This game absolutely rips. Even on low-end hardware, I'm getting a solid 120+ fps on Linux, and everything feels incredibly smooth and responsive. Aside from that, the gameplay is utterly addicting, grinding for better and better times is…”Recommended · Steam review · Feb 2026 · 4 h played · Report / request removal
Difficulty & balance77% positive · 13 mentions
“In Bloodthief you get a similar core loop to Neon White: speedrunning short levels to improve your time. It is a first person movement platformer where you have no guns and instead fight up close with a blade, a bit like Ghostrunner. The…”Recommended · Steam review · Feb 2026 · 45 h played · Report / request removal
Story & writing83% positive · 12 mentions
“ENGLISH VERSION IS JUST BELOW Отстань, мама, я вампир!!! Для начала хочу признаться, что я очень рад, что относительно недавно начал популяризироваться новый жанр, сочетающий в себе паззл-платформер от первого лица со спидрановой и…”Recommended · Steam review · Jul 2026 · 3 h played · Report / request removal

355 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Reviews are shown as published on Steam, including reviews from key activations and free copies — so percentages here can differ from the score on the Steam store page. GameTrend does not check whether reviewers bought or played the game.

Game DNA — store facts, community tag votes, labeled AI inference

How you play together

Single-player

Platform features

AchievementsWorkshopPartial controller supportSteam Cloud

Business model

Buy to play

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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