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DIRECT CONTACT

31% positive · 500 Steam reviews · released Feb 29, 2024 · by Mountain 81

Early AccessActionSimulationShooterAdventureReal Time TacticsTactical RPGFirst-Person

What it likely sold — estimate, stated as a range on purpose

Lifetime units: ~16,500 (P10–P90: 6,600 – 36,300)

Gross revenue: ~$202,815 ($81,126 – $446,192)

Estimate, method v1.0 — before Steam's ~30% share, refunds and VAT. The band means: we'd be surprised if the truth sat outside it. How we estimate

Player voice — measured shares of Steam thumbs, never a model

Performance & stability38% positive · 93 mentions
“I love where the game is heading and it's not entirely as bad as most of the reviews are saying it is. I think it still needs a lot of work done but it is in an early stage, the performance is a little dog water and its buggy but the…”Recommended · Steam review · May 2026 · 1 h played
Content & longevity49% positive · 65 mentions
“A Measured Perspective - 100 Hours Later. Who Is Direct Contact Actually For? After spending around 100 hours with Direct Contact, I think a lot of the division around the game comes down to expectations and the type of player it is…”Recommended · Steam review · May 2026 · 100 h played
Controls & UI20% positive · 55 mentions
“A Measured Perspective - 100 Hours Later. Who Is Direct Contact Actually For? After spending around 100 hours with Direct Contact, I think a lot of the division around the game comes down to expectations and the type of player it is…”Recommended · Steam review · May 2026 · 100 h played
Price & value27% positive · 44 mentions
“Still early access so i understand things need some polishing. With that said, the UI is needs a lot of work, the controls are crazy to figure out. The AI is can spot you crouching in the dark through windows, the watch towers are…”Recommended · Steam review · Jun 2025 · 6 h played
Gameplay & mechanics26% positive · 42 mentions
“A Measured Perspective - 100 Hours Later. Who Is Direct Contact Actually For? After spending around 100 hours with Direct Contact, I think a lot of the division around the game comes down to expectations and the type of player it is…”Recommended · Steam review · May 2026 · 100 h played
Multiplayer & community45% positive · 40 mentions
“DIRECT CONTACT is an ambitious, realism-driven tactical shooter that aims to recapture the deliberate, methodical feel of classic military simulations while adapting them to a modern first-person framework. Developed and published by…”Not recommended · Steam review · Jan 2026 · 10 h played
Visuals & audio38% positive · 34 mentions
“A Measured Perspective - 100 Hours Later. Who Is Direct Contact Actually For? After spending around 100 hours with Direct Contact, I think a lot of the division around the game comes down to expectations and the type of player it is…”Recommended · Steam review · May 2026 · 100 h played
Difficulty & balance24% positive · 17 mentions
“Controls are janky, no real tutorial to teach you the controls, game uses AI pictures and is overall just incredibly buggy”Not recommended · Steam review · Oct 2025 · 1 h played
Story & writing21% positive · 14 mentions
“This was originally the final part of my review, but it discusses what is now the sole gamemode, so I’ve pushed it up to the top. I also went over the character limit, so I’ve cut a few things that are no longer relevant. The FUBAR…”Not recommended · Steam review · Jul 2026 · 22 h played

300 recent English reviews stored · topics keyword-matched · topics under 12 mentions stay hidden · methodology

Game DNA — store facts, community tag votes, labeled AI inference

Perspective

First-personThird-person

Art style

Realistic

Setting

Historical

Mood & themes

AtmosphericDark

How you play together

Single-playerMultiplayerCo-opOnline co-op

Platform features

Achievements

Business model

Buy to playEarly Access

Sources: Valve store fields · community tag votes · AI-inferred values are marked and drawn from a fixed vocabulary.

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